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The Story Behind Battlefield 3's Divisive Campaign - Noclip
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Support us on Patreon (get perks!) ► https://www.patreon.com/noclip or Join Noclip on YouTube (similar perks!) ► https://bit.ly/3nH3FUf SUBSCRIBE for More Free Game Docs ► http://bit.ly/noclipsubscribe Danny chats to David Goldfarb (Lead Designer - Single Player) about the process of creating the divisive Battlefield 3 campaign. Noclip's work is 100% crowdfunded. Patreon: https://www.patreon.com/noclip Website: https://www.noclip.video Store: https://store.noclip.video Instagram: https://www.instagram.com/noclipvideo/ Twitter: https://twitter.com/noclipvideo Twitch: https://twitch.tv/noclip Podcast: https://noclippodcast.libsyn.com/ Podcast Channel: http://youtube.com/noclippodcast Edited by Jeremy Jayne & Danny o'Dwyer Produced by Danny O'Dwyer Gameplay Capture by Frank Howley Captions by Emily Mitchel 0:00 - Intro 2:28 - Bad Company 6:20 - BF3 8:11 - Going Hunting (Jet Level) 11:08 - Thunder Run (Tank Level) 13:31 - Night Shift (Night Level) 14:44 - Swordbreaker (Intro Level) 16:18 - Comrades (Paris Level) 19:01 - Animation & Frostbite 2 20:21 - Quick Time Events 21:54 - Remembering Development 24:50 - CREDITS
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