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How Games Are Made: Character Design
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Support us on Patreon (get perks!) ► https://www.patreon.com/noclip or Join Noclip on YouTube (similar perks!) ► https://bit.ly/3nH3FUf SUBSCRIBE for More Free Game Docs ► http://bit.ly/noclipsubscribe In the third episode of our series on how games are made we talk to the developers at Torbie about how Everbloom's host of animal characters were conceptualized, created and implemented. Everbloom on Steam: https://store.steampowered.com/app/1891280/Everbloom/ 00:00 - Intro 00:51 - Character Art 01:51 - Scale 03:20 - Artists 05:23 - Character Art Review 08:28 - Animation 09:58 - Lighting 13:26 - Customization 14:30 - Ideas are Cheap 15:21 - CREDITS Noclip's work is 100% crowdfunded. Patreon: https://www.patreon.com/noclip Website: https://www.noclip.video Store: https://store.noclip.video Instagram: https://www.instagram.com/noclipvideo/ Twitter: https://twitter.com/noclipvideo Twitch: https://twitch.tv/noclip Podcast: https://noclippodcast.libsyn.com/ Podcast Channel: http://youtube.com/noclippodcast Edited by Danny O'Dwyer Filmed by Jeremy Jayne & Danny O'Dwyer
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