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Ten Years Of Stacking: An Interview With Lee Petty
Double Fine
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Stacking released all the way back in February of 2011! We sit down with project director Lee Petty to talk about the game's design from Amnesia Fortnight prototype to classic puzzle game! What ideas were first explored? What lessons were learned? Lee opens up after, again, a literal decade of time has passed! Apologies in advance for some audio hiccups on the backend. Please enjoy the chat!
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